HARRY POTTER
COSTUMES
SPELLS, POTIONS & REFERENCES
Below we have comply a list of Spells that had been used in the HARRY POTTER Books or Movies, Potions that had been made and List of Textbooks or Reading Material of any Hogwarts Students.
A BIG THANK YOU to all the Harry Potter Fans that had comply and share the list with us.
SPELLS | POTION | TEXTBOOKS | READING MATERIALS
[A] SPELLS
Accio (ah-ci-o)
- This charm summons an object to thee caster, potentially over a significant
distance.
- It can be used in two ways: by casting the charm, and naming the object
desired ("Accio Firebolt"), or by pointing the wand at the desired object
during or immediately following the incantation to "pull" it towards you. In
either case, the caster must concentrate upon the object they wish to summon in
order for the charm to succeed. It would also appear that the caster must know
at least the general location of the object he is trying to summon.
Aguamenti (ah-gwa-MEN-tee)
- It produces a jet of water from the wittch or wizard's wand.
Alohomora (ALO-HA-MORA)
- Used to open and unlock doors. Is not effective if the door is bewitched
against this spell.
Anapneo (ah-NAHP-nee-oh)
- Clears the target's airway, if blocked..
Aparecium (ah-pah-REE-see-um)
- This spell makes invisible ink and perhhaps invisible items in general appear.
*Avada Kedavra (ah-VAH-dah
keh-DAH-vrah)
- The Killing Curse
- One of the three "Unforgivaable Curses". Causes instant, painless death,
and leaves no physical signs of cause of death. There is no known counter-curse
or blocking spell, but the spell can be blocked by physical cover (which will be
heavily damaged in the process), and the caster is still required to aim to hit
the target. This spell produces a flash of green light; just before it hits the
target, a rushing sound (similar to an oncoming high-speed object) is heard.
Avis (AH-vis)
- The charm creates a flock of birds whicch pour forth from the caster's wand
Evanesco (eh-vah-NES-cop)
- Banishing Charm
- It causes the targeted object too be thrown away from the caster; makes
objects/substances disappear.
Cave Inimicum (Cave
Inimicum)
- Spell used to strengthen an enclosure ffrom enemies.
Confringo
-
*Crucio (krOO-see-OH)
- The Cruciatus Curse
- Inflicts great pain on the recippient of the curse. One of the three
"Unforgivable Curses".
Defodio (deh-FOH-dee-oh)
- Gouging Spell
- The spell causes deep gouges to appear in the object targeted by the
spell.
Descendo (deh-SEN-doh)
- The spell likely cases any targeted objject to move downwards.
Deletrius (deh-LEE-tree-us)
- An erasure spell. It erases images and magical "after-effects".
Densaugeo (denz-OW-gay-oh)
- This charm makes the victim's teeth groow rapidly.
Deprimo (DEH-prih-moh)
- This spell places immense downward presssure upon its target, which may result
in the violent fracturation of said target.
Diffindo (dif-FIN-doh)
- Severing Charm
- Tears the target, or a specific area on the target.
Dissendium (dis-SEND-ee-um)
- Causes the statue of the humphbacked wiitch hiding the secret passage to
Honeydukes to open up.
Duro (D(Y)OO-roh)
- This spell is said to turn its target tto stone.
Engorgio (en-GOR-jee-oh)
- Engorgement Charm
- Causes objects to swell in size..
Episkey (eh-PIS-key)
- Used to heal relatively minor injuries..
Erecto (ee-RECK-toh
or eh-RECK-toh)
- Used to erect a tent, or other structurre.
Evanesco (eh-van-ES-koh)
- Vanishing Spell
- Makes something vanish. <
Expecto Patronum (ek-SPEC-to
pah-TRONE-um)
- Patronus Charm
- The Patronus Charm is a defensivve spell, used to conjure an incarnation
of the Witch's or Wizard's innermost positive emotions, to act as a
protector. It can also be used to send messages.
Expelliarmus (ex-pel-lee-AHR-mus)
- Disarming Charm
- This spell is used to disarm anoother wizard, typically by causing the
victim's wand to fly out of reach. It also throws the wizard backwards a few
feet when enough power is placed behind it. As demonstrated in Harry Potter
and the Prisoner of Azkaban, simultaneous use of this spell by multiple
witches or wizards on a single person can throw the wizard back more powerfully.
Expulso (eck-SPULL-soh)
- Causes objects hit by the spell to expllode, causing a powerful shock-wave
Ferula (fair-OO-lah)
- Creates a bandage and a splint. >
Finite Incantatem/Finite
(fi-NEE-tay
in-can-TAH-tem)
- Counter-Spell
- Negates spells or the effects off spells.
Flagrate (flag-RAH-tay
or FLAG-rayt)
- With this spell, the caster's wand can leave fiery marks.
Furnunculus (fur-NUNG-kyoo-lus)
- Makes boils appear on the victim.
Geminio (jeh-MIH-nee-oh or geh-MIH-nee-oh)
- Creates a duplicate of any object cast upon.
Glisseo (GLISS-see-oh)
- Causes the steps on a stairway to flattten and form a ramp, slide, or chute.
Homenum Revelio (HOH-meh-num
reh-VEH-lee-oh or reh-VAY-lee-oh)
- Indicates the presence of a human in thhe immediate vicinity of the caster.
Impedimenta (im-peh-dih-MEN-tah)
- Impediment Jinx, Impediment Curse
- This hex is capable of tripping,, freezing, binding, knocking back and
generally impeding the target's progress towards the caster. The extent to which
the spell's specific action can be controlled by the caster is unclear.
*Imperio (im-PEER-ee-oh)
- The Imperius Curse
- One of the three "Unforgivaable Curses". Places the subject in a
dream-like state, in which he or she is utterly subject to the will of the
caster, although those who are strong willed may learn to resist it.
Impervius (im-PER-vi-ous)
- This spell makes something repel (literrally, become impervious to) substances
including water and sound.
Inanimatus Conjurus (in-an-ih-MAH-tus
CON-jur-us)
- Most probably used to conjure an inanimmate object.
Incarcerous (in-CAR-ser-us)
- Ties someone or something up with ropess.
Incendio (in-SEND-ee-oh)
- Produces fire (or as it is usually desccribed, blue flames).
Langlock (LANG-lock)
- Glues the subject's tongue to the roof of their mouth. Created by the
Half-Blood Prince.
Legilimens (Leg-IL-im-ens)
- Legilimency Spell
Levicorpus (Lev-i-CORE-pus)
- The victim is dangled upside-down by thheir ankles, sometimes accompanied by a
flash of light (this may be a variant of the spell).
Liberacorpus (LEE-bear-a-CORE-pus)
- Counteracts Levicorpus. <
Locomotor (LOW-co-MOW-tor)
- The spell is always used with the name of a target, at which the wand is
pointed (e.g. "Locomotor Trunk!"). The spell causes the named object to
rise in the air and move around at the will of the caster.
Locomotor Mortis (LOW-co-MOW-tor
MORE-tis)
- Leg-Locker Curse
- Locks the legs together, preventting the victim from moving the legs in
any fashion.
Lumos (LOO-[moss])
- Creates a narrow beam of light that shiines from the wand's tip, like a torch.
Mobiliarbus (Mow-BILL-ee-ARE-bus)
- Moves a tree. An unusually specific usee.
Mobilicorpus (Mow-BILL-i-CORE-pus)
- Levitates and moves bodies.
Morsmordre (Mors-MORE-derh)
- Dark Mark
- Conjures the Dark Mark./p>
Muffliato (Muff-lee-AH-toe)
- This spell fills peoples' ears with an unidentifiable buzzing, to keep them
from hearing nearby conversations.
Repello Muggletum (reh-PELL-loh
MUGG-gull-tum or MUGG-gleh-tum or mugg-GLEE-tum)
- Muggle-Repelling Charm
- Keeps Muggles away from wizardinng places, by causing them to remember
important meetings they missed and to cause the Muggles in question to forget
what they were doing.
Nox (Noks)
- Turns off the light produced by the >Lumos spell.
Obliviate (oh-BLIV-ee-ate
or o-bliv-ee-AH-tay)
- Memory Charm
- Used to hide a memory of a partiicular event.
Obscuro (ob-SK(Y)OOR-oh)
- Causes blindfold to appear over victim''s eyes, obstructing their view of their
surroundings.
Oppugno (oh-PUG-no)
- Apparently causes animals or beings of lesser intelligence to attack.
Orchideous (or-KID-ee-us)
- Makes a bouquet of flowers appear out oof the caster's wand.
Pack (pac-k)
- Packs a trunk, or perhaps any luggage.
Periculum (puh-RI-kyoo-lum)
- Spell used to send sparks skyward.
Piertotum Locomotor (pee-ayr-TOH-tum
(or peer-TOH-tum) loh-koh-MOH-tor)
- Spell used to animate statues and suitss of armor to do the caster's bidding.
Peskipiksi Pesternomi
("Pesky
pixie, pester no me!")
- Apparently causes Pixies to leave or at least desist from
mischief-making.
- Lockhart confessed to being very poor ((perhaps almost at *Squib level) in most
magical areas, and seems to have been willing to go to any length to make
himself appear more competent. Hence, Peskipiksi Pesternomi may have been
made up on the spot as a desperate attempt to control the situation.
Alternatively, knowing that he would need the Pixie Banishing Hex since his
reputation would require knowing it, he may have looked it up beforehand. In
that case, he would be incorrectly remembering a Latin phrase that would perhaps
be Pestis Piksi vexe neme, or something similar.
Petrificus Totalus (puh-TRIH-fuh-cus
TOH-tle-us OR toh-TAH-lus)
- Full Body Bind
- Used to temporarily make the vicctim be frozen in a position much like a
soldier at attention; usually the person falls down.
Point Me (point-mi)
- Four-Point Spell
- The Four-Point Spell causes the caster's wand tip to point to the north
cardinal point, acting like a compass.
Portus (POUR-tuss)
- Turns an object into a Portkey, a devicce which transports the toucher to a
desired destination, with a blue glow.
Prior Incantato (PRI-or
In-can-TAH-toe)
- Makes a shadowy image of the effect of the last spell cast by a wand emerge
from its tip. This is called an "echo" of the spell.
Protego (pro-TAY-go or
prah-TEH-go)
- The Shield Charm causes minor too moderate jinxes, curses, and hexes to
rebound upon the attacker.
Protego Horribilis (pro-TAY-go/prah-TEH-go
horr-oh-billis)
- A shield charm against the darkest magiic.
Protego Totalum (pro-TAY-go/prah-TEH-go
toh-TALUM)
- Presumably does not allow anything to eenter into the area protected by the
spell.
Reparo (re-pah-row)
-
Quietus (Quee-AY-tuss)
- Makes a magically magnified voice returrn to normal. A counter to Sonorus.
Reducio (Red-DUE-see-oh)
- Makes an enlarged object smaller.
Counter-charm to
Engorgio.
Reducto (re-DUK-toh)
- Reductor Curse
- Blows apart or destroys objects
in the caster's path. It is inferred from the books that this curse is usually
invisible and silent, though it was used verbally in
Harry Potter and the Half-Blood Prince.
Relashio (Re-LASH-ee-oh)
- Revulsion Jinx
- A charm used to force someone orr
something to release that which it holds or grapples by means of shooting
fiery sparks out or, underwater, shooting hot bursts of water. Also causes
victim of spell to simply release whatever they are holding at the time.
Rennervate (ree-NUR-vayt)
- A spell which brings you back to
life after you have been struck with "stupefy" the stunning charm. Also brings
someone out of unconsciousness.
Reparo (Re-PAR-oh)
- Used to repair objects.
Rictusempra (RIK-too-SEM-pra)
-
Tickling Charm
- Makes an enemy collapse in
laughter.
Riddikulus (Ri-DIK-uh-lous)
- Boggart-Banishing Spell
- A spell used when fighting a
Boggart, "Riddikulus" forces the Boggart to take the appearance of an
object the caster finds humorous, with the desire that laughter will weaken
the Boggart.
Scourgify (sKUHR-GI-FY)
- Scouring Charm
- Used to clean something. >
Sectumsempra (SEC-tum-SEMP-ra)
- A spell that creates large,
blood-oozing gashes on the subject. Invented by the Half-Blood Prince
Serpensortia (SER-pen-SORT-ia)
- Conjures a serpent from the
spellcaster's wand.
Silencio (SIGH-len-see-OH)
- Silencing Charm
- Makes something silent. <
Sonorus
- Magnifies the spellcaster's voicce
when one's wand is pointing to the side of the casters neck
Specialis Revelio (speh-see-AH-liss reh-VEH-lee-oh
or reh-VAY-lee-oh)
-
Scarpin's Revelaspell
- Apparently causes an object to
show its hidden secrets or magical properties.
Stupefy (ST(Y)OO-peh-fye)
-
Stunning Spell, Stupefying Charm
- Puts the victim in an unconsciouus
state.
Tarantallegra (Ta-RAN-ta-LEG-rah)
- Makes victim's legs dance
uncontrollably (recalling the
tarantella dance).
Tergeo (TUR-jee-oh)
- Siphoning Charm
- A spell used to siphon matter
from a surface, eg. blood, ink, dust, etc.
Waddiwasi (WAD-ee-WAH-see)
- Appears to launch small objects
through the air.
Wingardium Leviosa (Win-GUARD-ee-um
Le-vee-OH-sah)
- Levitation Chharm
- Levitates objects.
Spells and description taken from Wikipedia, Spells in Harry Potter Page
[B] POTIONS
[C] BOOKS & TEXTBOOKS
Below is a list of Textbooks that had been mentioned being used by the Students at Hogwarts as part of their studies. You can use it to label your "Textbook" as part of your HARRY POTTER Costume.
YEAR 1
The Standard Book of Spells Grade 1
by
Miranda Goshawk
A Beginner's Guide to Transfiguration
by
Emeric Switch
A History of Magic
by
Bathilda Bagshott
Magical Theory
by
Adalbert Waffling
One Thousand Magical Herbs and Fungi
by
Phyllida Spore
Magical Drafts and Potions
by
Arsenius Jigger
Fantastic Beasts and Where to
Find Them
by Newt
Scamander
The Dark Forces: A Guide to
Self-Protection
by
Quentin Trimble
YEAR 2
The Standard Book of Spells Grade 2
by
Miranda Goshawk
Break With A Banshee
by
Gilderoy Lockhart
Gadding with Ghouls
by
Gilderoy Lockhart
Holidays with Hags
by
Gilderoy Lockhart
Travels with Trolls
by
Gilderoy Lockhart
Voyages with Vampires
by
Gilderoy Lockhart
Wandering with Werewolves
by
Gilderoy Lockhart
Year with the Yeti
by
Gilderoy Lockhart
YEAR 3
Intermediate Transfiguration
The Standard Book of Spells Grade 3
by
Miranda Goshawk
The Monster Book Of Monsters
Unfogging the Future
by
Cassandra Vablatsky
Numerology and Gramatica
Rune Dictionary
Ancient Runes Made Easy
Home Life and Social Habits of
British Muggles
by
Wigworthy, Wilhelm
YEAR 4
The Standard Book of Spells Grade 4
by
Miranda Goshawk
YEAR 5
The Standard Book of Spells Grade 5
by
Miranda Goshawk
Defensive Magical Theory
by
Wilbert Slinkhard
| MOVIE BOOKS
REFERENCES |
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OTHER READING MATERIALS
Practical Defensive Magic and its Uses Against the Dark Arts
SCHOOL ROBE | SCHOOL CLOAK | HOUSE TIE | SWEATER | WAND | COSTUME PRICE GUIDE | COSTUME RENTAL | SPELLS
| Last Updated On 30th June 2007 |
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